The FTC says kids can find adult content in virtual worlds. You know, like Second Life. And as we all know, God forbid our delicate, emotionally-fragile kids should see a low-detail, poorly-animated boob on a cartoonish avatar.
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Additionally, if we never present children a choice of behavior and consequence as children, how do we expect them to be able to make those choices as adults?
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Needless to say, it was the teens and not the adults who play, who discovered that if you have one player character standing *here* and doing *this* action, and a second player character *here* doing this other action it looks as if they're having (clothed) sex.
At that age (early puberty) EVERYTHING has sexual content. My son's classmates took to calling puberty "cheese" for reasons that were never explained. Gave a whole new thrust to the slogan "behold the power of cheese!". I got some wonderful embarrassed eye rolling out of that one :D
Kids are not pure innocent little angels until they reach the age of consent or get married at which point they miraculously know everything they need to know about sex without you having to tell them. They're grubby-minded little horrors who're going to experiment at every opportunity.
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That said, one of my favorite plug-in's for "The Elder Scrolls III: Morrowind" is one that adds realistic nudity (still somewhat cartoonish) to the NPC's of the game. I got a similar plug-in for "TES IV: Oblivion" because it always seemed rather silly for someone to go swimming in their underwear. Not swim suits, underwear.
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When I was a child, such content was horribly difficult to find: I had to stay up late, tune in the local PBS affiliate, and find re-runs of Monty Python's Flying Circus. I don't know how society will survive in these evil modern times.