I'm inclined to wonder, why is it that Halo 2 had to be finished up in such a rush? Is it because Microsoft, not Bungie, was driving the schedule?
Butcher was even critical of Halo 2's multiplayer element. "Even the multiplayer experience for Halo 2 is a pale shadow of what it could and should have been if we had gotten the timing of our schedule right," he said. "I ****ing cannot play Halo 2 multiplayer. I cannot do it."
Quite the admission. Kudos to Bungie. It takes a good company to voluntarily stand up and tell the world, "We screwed up this one."
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Nice kid. Haven't heard from him in years. Glad to see he's turned out well.