This post by ehintz got me thinking again about systematizing behaviors. I have several that I'm immediately aware of off the top of my head:
- When I'm in an environment with a lot of similar or identical objects (slats in a window blind, glasses in a cupboard, folds in a curtain, boards on a floor) I'll often go over and over them figuring out all the possible non-trivial ways to divide them into a repeating series of constant or alternating groups. For example, a vertical blind with 29 slats can't be divided evenly, 29 being prime, but can be divided in the following "interesting" ways (among others):
- 1,6,1,6,1,6,1,6,1
- 1,2,4,1,2,4,1,2,4,1,2,4,1
- 1,3,1,3,1,3,1,3,1,3,1,3,1,3,1
- 1,3,7,3,1,3,7,3,1
- 4,1,4,1,4,1,4,1,4,1,4
- 9,1,9,1,9
- 7,4,7,4,7
- 5,7,5,7,5
- 2,5,2,1,2,5,2,1,2,5,2
- 1,13,1,13,1
- 3,10,3,10,3 (or 3,5,5,3,5,5,3)
- If there's several possible logical ways to organize a collection of objects (or sort a list.... I've re-sorted this three times already), I sometimes have extreme difficulty deciding which way to organize them, and may abandon a particular scheme and start over several times before I finally settle on one. (This is obviously related to the one above.)
- Possibly systematizing: If I'm playing a video game, and something that I do technically succeeds but doesn't go quite the way I intended it to (for instance, I achieve an objective, but get hit more or lose more units in the process than I think I should have), I may reload and replay that action over and over and over until I get it acceptably close to perfect.
Do you have any systematizing behaviors that you're aware of?
Yes, DearHeart
1. Except that I just count the objects instead of figuring out all the possible non-trivial ways to divide them into a repeating series of constant or alternating groups.
2. How many times did we go over and over how I wanted my yarn sorted? :-)
3. It depends on how hard it was. If it seems to me that it would be much harder to succeed the way I want to then I'll take the easy success, re: my Civ3 games, Space Race is generally what I consider an easy win and will try to put it off to achieve total domination or a points victory.
Re: Yes, DearHeart
/me nods
That's sort of like I always disable the other victory methods in SMAC and go for transcendance, because it's the coolest way to win.